Meeting Ralph and Vanellope at Hollywood Studios

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King Candy- Concept Art

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Vanellope Von Schweetz

Vanellope Von Schweetz

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Some beautiful Disney weddings…

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Wreck-it Ralph leading characters and the people behind them.

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MORE CHARACTERS IN DISNEY INFINITY

Images have been released of more Disney characters that will be appearing (one way or the other), in the new video game Disney Infinity.

Characters such as Snow White, Ariel (The Little Mermaid), Dumbo, Cinderella, Stitch (Lilo & Stitch), Maximus (Tangled), Abu (Aladdin), Vanellope Von Schweetz (Wreck-it Ralph), Khan (Mulan) are alongside other characters (many Pixar ones) that had been already confirmed to appear, such as Sully (Monsters Inc), Jack Sparrow (Pirates of the Caribbean), Mr. Incredible (The Incredibles), Jack Skellington (The Nightmare Before Christmas) and Woody (Toy Story).

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BUILDING A REAL CANDYWORLD

We already established that the creative crew’s intention was to create a mouth-watering world, so it actually looks like an actual world made of candy.

So why not build that candy world…. out of candy?

This came to life when Mike Gabriel asked talented (and one of my personal faves) Disney visual develoment artist Brittney Lee to build models of the Sugar Rush town square and race track out of real, sugary, sweet and teeth-rottening CANDY.

These models helped figure out how to make different textures of the ground. Some areas are covered with frosting, others with crumbled cookies and cocoa powder. She spent a lot of time pulling out white Neco wafers from wax paper sleeves full of assorted colors, just so she could make a candy flagstone path.This certainly established the benchmark, and resulted in a more authentic look the artists were trying to accomplish.

Brittney was more than excited when she received the assignment- “The day that I was painting faces on the popcorn people in King Candy’s grandstand, I was like ‘There s no better job on the planet. Nobody else is doing something as cool and silly as I am right now’”.

Even better, when John Lasseter, executive producer of the film, saw the candy faces in the grandstands, he went crazy. Coudn’t contain the excitement, and knew this film was going to be major.

They even did models of the racecars!

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FROM GAUDÍ TO SUGAR RUSH

When the time came to design the virtual world of Sugar Rush, the creative team’s intention was not only to make it appealing, but mouth-watering. It was a candy world after all.

The challenge was in not making it juvenile, so no hansel-and-gretel gingerbread house could be the solution. 

It all came together when Lorelay Bove, a spanish visual development artist from the studios, introduced her idea of inspiring in Antoni Gaudi's, the catalan artist, architectural shapes. When a little girl, she thought that Gaudi’s architecture looked like candy houses. Parts would look like ice-cream swirls or frosting and that there were preztels everywhere. So it was decided, the crew took a research trip to Barcelona, and his curvilinear shapes were the inspiration for Sugar Rush.

When you go into Sugar Rush, you’ll immediately notice it’s all silky and smooth. If Hero’s Duty is ‘hard’ then Sugar Rush is ‘soft’. You’re going from a metallic, sharp world into a creamy, even values" -Mike Gabriel, art director

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DISNEY FUN FACT- Wreck-it Ralph


Litwack’s Arcade is decorated by a nearby billboard starring the mouse that started it all: Mickey Mouse. In it, Mickey advertises a comapny called Double U Dee’s (… ok). In it, there are also the initials WD (Walt’s) as well as the number 52, celebrating the fact that the film was the 52nd animated feature by the Walt Disney Animation Studios.

If you look closely to a game called Time Hunter 4 (right next to Hero’s Duty), the list of the high scores is being displayed. At the top, you can appreciate no other than the initials of Rich Moore (director of the film), John Lasseter (executive producer) and Ed Catmull (president of the  Pixar & Walt Disney Animation Studios).

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“When I started designing the candy grandstands, I immediately thought of going to the grocery store and seeing all those candies on display. I tiered shelved naturally look like grandstands. I was inspired to put King Candy in a popcorn box, because it’s the type of food you’d eat at a race. Then I tried to make the box look royal. It’s a royal popcorn box.”
- Victoria Ying, visual development artist (Wreck-it Ralph)

When I started designing the candy grandstands, I immediately thought of going to the grocery store and seeing all those candies on display. I tiered shelved naturally look like grandstands. I was inspired to put King Candy in a popcorn box, because it’s the type of food you’d eat at a race. Then I tried to make the box look royal. It’s a royal popcorn box.”

- Victoria Ying, visual development artist (Wreck-it Ralph)

(Source: fancysomedisneymagic)

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